In this episode, the group…
- Get released
- Head into the tower
- Meet Sharshan
- Return heroes
After they are confronted and outnumbered the party and Modra agree to be held in the building opposite which is one of the forges. The group explain that they were trying to capture Modra and the guard captain seems happy and sends a messenger off to tell Sarshan.
After a short while the door bursts open and the body of the messenger is thrown to the floor and Leena enters. What happens next is chaos;
- Leena attacks the guards
- Modra attacks the guards
- The 5Bs Attack the guards and Leena and Modra.
- The guards are defeated and both Leena and Modra plea for their lives with the same deal
“The way you came is no longer an option for you, but I can show you another way back to the portal."
The group take neither deal and slay Leena and as Modra makes a get away they chase him all the way back through the edge of the foundry and into the tunnel at the bottom of Sharshans tower. They find a secret shrine room in which they finally confront and kill Modra. Checking the paperwork in the room they discover that there is another teleportation portal within the tower but that it is attuned to Sarshan. They also discover that Modra had worked out how to re-attune it but had not had time. The plan will be to re-attune the portal to take them back to the shrine in the mountains where they will transfer back through the attuned portal to the natural world. The 5Bs take an extended rest and then head into the tower.
bq).Dim light fills this area from globes of gray glass set around the room. Shelves of books and scrolls line the walls here,
and a large table covered with scrolls and bound volumes dominates an adjoining chamber. A female shadar-kai stands there, looking up in astonishment. Two shadar-kai warriors, katars at their belts, scramble away from the door in surprise. A third warrior is digging through books on a nearby shelf, his greatsword leaning against the wall a few feet away. The shadar-kai backpedals toward the door, hitting a mechanical switch set into the wall. With a hiss, the air is filled with streaks of shadow. A host of immaterial black darts streaks through the air, filling the room with a deadly web of shadow.
The group wade into the fight. The trap is triggered and attacks the room every round dealing damage and ongoing damage. The group defeat the occupants and disable the trap they then head into the next room.
This chamber appears to be a great hall or gallery, with fine couches spaced along walls hung with dark tapestries. In the center of the ceiling is an opening 15 feet across, and dim light is visible from the floor above. The floor directly beneath the opening has tiles of a lighter shade of gray than the rest of the room. On the far side of the chamber, two shadar-kai armed with spiked chains argue with an angry cloaked figure. At the creature’s side, a spectral wraith shifts within a cloud of shadow, and the shadar-kai watch it carefully.
The group were not noticed and heard the two groups arguing about a deal. They slotted them all pretty quickly and investigated the strange tiles. Burnt sent his familiar to fly over the tiles but it just hovered in place once it went over them. The group managed to work out quickly that this was a thought controlled levitation elevator and ascended to the next level where the portal could be found.
Dim light from globes of gray glass casts faint shadows throughout a dark garden. Though the trees and other foliage here appear healthy and luxurious, the leaves, stems, and flowers of these plants are sickly shades of dark blue, gray, and black. Along the south wall of this chamber stands a stone arch identical to the teleportation portals you’ve seen before.
The party make their way over to the portal and begin to investigate the re-configuration of the portal
Before you can catch your breath, a sudden shout comes from below. Through the open floor, you see shadar-kai guards coming through the main doors. Six shadar-kai hit the levitation lift, and footsteps in the distance herald groups of four coming through the doors of each of the towers. The squad that comes up from below is led by a grizzled captain, who has ritual scars standing out on his cheeks. Two panthers move at his side with teeth bared as they hiss.
“Stand down!” the captain shouts, “or your lives are forfeit!”
Suddenly, the garden is illuminated by a pulse of white light. The archway to the south flares as it reveals the black shrine, and a familiar figure steps from that chamber to this. It’s the veteran you spoke to in the Happy Beggar, but he is no longer stooped with the appearance of age and his scarred skin turns gray before your eyes. The guards around you salute the shadar-kai, who doesn’t hide his surprise at seeing you. He takes in the scene before him with a cold eye.
“I am Sarshan. I assume someone has an explanation for this?”
Thannu, the guard captain, quickly interrupts to deliver a military-style report on the incursion of the tower. Even as the captain finishes, a warrior enters at a run, calling to his master. As he approaches to whisper in Sarshan’s ear, the shadar-kai turns to you with a look of wonder.
“You are, quite literally, the last people I ever expected to see here. The charges levelled by my captain warrant torture and death. However, I am told that an episode of sabotage in my foundry appears to have been thwarted, and that the traitorous Modra has been executed by persons unknown. What might you know of this?”
The party decide to take the credit and square up against Sarshan.
“As far as you’ve managed to infiltrate my operations, I can only assume you know a little of who I am. My wealth and reputation turn largely on honour, obligation, and secrecy. When I spoke to you of Modra, I hoped you would kill him and save me the risk of more exposure than he had already caused. The fact that you journeyed here to do the job is a surprise, but for your part in ending his threat to me and whatever he meant to do in the foundry, I am in your debt. However, for your role in the death of my personal guards, you are more greatly in mine. Here is a bargain that balances the obligation for all of us. Join me.”
“Your skill at arms is clearly first rate. I offer you a place to use and advance that skill. Moreover, I offer you a place where you might live long enough to enjoy the fruits of your bravery. In a month, or six, or a year, your world will be a place you will not want to live. Join me here instead.”
The party ask more about these plans for their world.
“Though I am nicely positioned to take advantage of these things, I know relatively little yet. What I do know, I cannot share for professional reasons, but trust me when I say that you do not want to know. Name your choice, friends.”
In a flurry of chaos a number of things happen at once. The tower rocks heavily to the side as another erruption tears through umbraforge, Burt sends a magic missile into Sharshan’s face, and Sarshan starts to work on the portal.
He entirely ignores the damage done by the party and treats them as nothing more than a minor inconvenience. As they are trying to get to him he steps through the portal explaining that he must go and try and stabilise the rift.
He leaves the party behind to fight his minions and reconfigure the portal before the tower falls.
The party suceed and head back to the mountain through the portal. There are tracks which indicate Sarshan headed back into the Shadowfell rather than the natural world.. They follow the tracks to the opening in the mountain where they watch the fall of Umbraforge.
Heading back through the portal they are met by the Paladins who had investigated strange rumblings and noises below the Happy Beggar. They confirm that the gate looks like a religious icon of a deamon worshiping cult and that it is now inert.
The party go upstairs to relax.
Fade to black until next time…..
- All characters get 900 XP each
Current XP Here
I’m assuming you’re not bothering trying to lug around normal armour and weapons from bodies.
During this episode the treasure changed as follows;
- 1 x Thanu’s Elemental Chaos Weapon
- 1 x Leena’s Elemental Chaos Weapon
- 680GP cash
- 1650GP in gems (See homepage for details)